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Deferred Lighting

(deferred_lighting.render_template_database)

This file contains 30 render templates.

Ambient Occlusion

(ambient_occlusion)

Techniques

  • default
    • ambient_occlusion:default:NVDBT
    • ambient_occlusion:default

Inputs

This template has no inputs.

Ambocc Depth Downscale

(ambocc_depth_downscale)

Techniques

  • default
    • ambocc_depth_downscale:default

Inputs

This template has no inputs.

Fog Plane

(fog_plane)

Techniques

  • default
    • fog_plane:default

Inputs

This template has no inputs.

Global Lighting

(global_lighting)

Techniques

  • default
    • global_lighting:default:NVDBT
    • global_lighting:default

Inputs

This template has no inputs.

Global Lighting Hq

(global_lighting:HQ)

Techniques

  • default
    • global_lighting:default:HQ:NVDBT
    • global_lighting:default:HQ

Inputs

This template has no inputs.

Global Shadow Mask

(global_shadow_mask)

Techniques

  • default
    • global_shadow_mask:default:DX9_HWSM:NVDBT
    • global_shadow_mask:default:DX9_HWSM
    • global_shadow_mask:default:DX9_FETCH4
    • global_shadow_mask:default:NVDBT
    • global_shadow_mask:default

Inputs

This template has no inputs.

Global Shadow Mask Slice0

(global_shadow_mask:SLICE0)

Techniques

  • default
    • global_shadow_mask:default:DX9_HWSM:NVDBT:SLICE0
    • global_shadow_mask:default:DX9_HWSM:SLICE0
    • global_shadow_mask:default:DX9_FETCH4:SLICE0
    • global_shadow_mask:default:NVDBT:SLICE0
    • global_shadow_mask:default:SLICE0

Inputs

This template has no inputs.

Global Shadow Mask Slice1

(global_shadow_mask:SLICE1)

Techniques

  • default
    • global_shadow_mask:default:DX9_HWSM:NVDBT:SLICE1
    • global_shadow_mask:default:DX9_HWSM:SLICE1
    • global_shadow_mask:default:DX9_FETCH4:SLICE1
    • global_shadow_mask:default:NVDBT:SLICE1
    • global_shadow_mask:default:SLICE1

Inputs

This template has no inputs.

Global Shadow Mask Slice2

(global_shadow_mask:SLICE2)

Techniques

  • default
    • global_shadow_mask:default:DX9_HWSM:NVDBT:SLICE2
    • global_shadow_mask:default:DX9_HWSM:SLICE2
    • global_shadow_mask:default:DX9_FETCH4:SLICE2
    • global_shadow_mask:default:NVDBT:SLICE2
    • global_shadow_mask:default:SLICE2

Inputs

This template has no inputs.

Global Shadow Mask Fill

(global_shadow_mask_fill)

Techniques

  • default
    • global_shadow_mask_fill:default:NVDBT
    • global_shadow_mask_fill:default

Inputs

This template has no inputs.

Omni

(omni)

Techniques

  • default
    • omni:default

Inputs

This template has no inputs.

Omni Hq

(omni:HQ)

Techniques

  • default
    • omni:default:HQ

Inputs

This template has no inputs.

Omni Hq Projection

(omni:HQ:PROJECTION)

Techniques

  • default
    • omni:default:HQ:PROJECTION

Inputs

This template has no inputs.

Omni Hq Projection Specular

(omni:HQ:PROJECTION:SPECULAR)

Techniques

  • default
    • omni:default:HQ:PROJECTION:SPECULAR

Inputs

This template has no inputs.

Omni Hq Specular

(omni:HQ:SPECULAR)

Techniques

  • default
    • omni:default:HQ:SPECULAR

Inputs

This template has no inputs.

Omni Projection

(omni:PROJECTION)

Techniques

  • default
    • omni:default:PROJECTION

Inputs

This template has no inputs.

Omni Projection Specular

(omni:PROJECTION:SPECULAR)

Techniques

  • default
    • omni:default:PROJECTION:SPECULAR

Inputs

This template has no inputs.

Omni Shadow Gen

(omni:SHADOW_GEN)

Techniques

  • default
    • omni:default:SHADOW_GEN

Inputs

This template has no inputs.

Omni Specular

(omni:SPECULAR)

Techniques

  • default
    • omni:default:SPECULAR

Inputs

This template has no inputs.

Spot

(spot)

Techniques

  • default
    • spot:default:DX10_8X_MSAA
    • spot:default:DX10_4X_MSAA
    • spot:default:DX10_2X_MSAA
    • spot:default

Inputs

This template has no inputs.

Spot Hq Invsq Projection

(spot:HQ:INVSQ:PROJECTION)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:INVSQ:PROJECTION
    • spot:default:DX10_4X_MSAA:HQ:INVSQ:PROJECTION
    • spot:default:DX10_2X_MSAA:HQ:INVSQ:PROJECTION
    • spot:default:HQ:INVSQ:PROJECTION

Inputs

This template has no inputs.

Spot Hq Invsq Projection Specular

(spot:HQ:INVSQ:PROJECTION:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:INVSQ:PROJECTION:SPECULAR
    • spot:default:DX10_4X_MSAA:HQ:INVSQ:PROJECTION:SPECULAR
    • spot:default:DX10_2X_MSAA:HQ:INVSQ:PROJECTION:SPECULAR
    • spot:default:HQ:INVSQ:PROJECTION:SPECULAR

Inputs

This template has no inputs.

Spot Hq Invsq Specular

(spot:HQ:INVSQ:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:INVSQ:SPECULAR
    • spot:default:DX10_4X_MSAA:HQ:INVSQ:SPECULAR
    • spot:default:DX10_2X_MSAA:HQ:INVSQ:SPECULAR
    • spot:default:HQ:INVSQ:SPECULAR

Inputs

This template has no inputs.

Spot Hq Projection

(spot:HQ:PROJECTION)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:PROJECTION
    • spot:default:DX10_4X_MSAA:HQ:PROJECTION
    • spot:default:DX10_2X_MSAA:HQ:PROJECTION
    • spot:default:HQ:PROJECTION

Inputs

This template has no inputs.

Spot Hq Projection Specular

(spot:HQ:PROJECTION:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:PROJECTION:SPECULAR
    • spot:default:DX10_4X_MSAA:HQ:PROJECTION:SPECULAR
    • spot:default:DX10_2X_MSAA:HQ:PROJECTION:SPECULAR
    • spot:default:HQ:PROJECTION:SPECULAR

Inputs

This template has no inputs.

Spot Hq Specular

(spot:HQ:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:HQ:SPECULAR
    • spot:default:DX10_4X_MSAA:HQ:SPECULAR
    • spot:default:DX10_2X_MSAA:HQ:SPECULAR
    • spot:default:HQ:SPECULAR

Inputs

This template has no inputs.

Spot Invsq

(spot:INVSQ)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:INVSQ
    • spot:default:DX10_4X_MSAA:INVSQ
    • spot:default:DX10_2X_MSAA:INVSQ
    • spot:default:INVSQ

Inputs

This template has no inputs.

Spot Projection

(spot:PROJECTION)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:PROJECTION
    • spot:default:DX10_4X_MSAA:PROJECTION
    • spot:default:DX10_2X_MSAA:PROJECTION
    • spot:default:PROJECTION

Inputs

This template has no inputs.

Spot Projection Specular

(spot:PROJECTION:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:PROJECTION:SPECULAR
    • spot:default:DX10_4X_MSAA:PROJECTION:SPECULAR
    • spot:default:DX10_2X_MSAA:PROJECTION:SPECULAR
    • spot:default:PROJECTION:SPECULAR

Inputs

This template has no inputs.

Spot Specular

(spot:SPECULAR)

Techniques

  • default
    • spot:default:DX10_8X_MSAA:SPECULAR
    • spot:default:DX10_4X_MSAA:SPECULAR
    • spot:default:DX10_2X_MSAA:SPECULAR
    • spot:default:SPECULAR

Inputs

This template has no inputs.